“MMOom! I don’t wanna do anymore chores!”

Dailies and repeatable quests seem to have always been a part of the MMO experience. I remember, personally, the Isle of Quel’danas back in The Burning Crusade expansion for World of Warcraft as my first experience with doing quests that I’d need to come back the next day to do.

“Go here. Kill five of these. Retrieve six of those.” The same rhetoric that is used time and time again at players in their struggle to get whatever rewards are provided by the daily.

Now with Legion, I feel more and more as if the dailies are becoming more important. No longer is it -just- a rep grind or a means to make gold, or a “fun” mini-game to pass time (I’m looking at you Wrath, and your silly jousting quests). Now, with the daily emissary cache addition to the game it feels essential to log in at least once a day in order to reap the sweet reward that is the emissary cache – the chance for a legendary to drop so tantalisingly sweet.

So why is it that even though I’ve got both BiS legendaries I’m still doing them? Why is it with max reputation with each of the Legion factions am I bound to the inevitable fate of doing those silly flying minigames for the Kirin Tor?

I, personally, find that doing these dailies is oddly therapeutic. There’s no stress like in PvP or in M+ dungeons. I don’t need to worry about letting anyone down! All I have to do is sit back, relax and keep a somewhat focused eye on my character. I guess it relates back to my previous post of how different people seek different things in video games, and as a plus I’m being rewarded for relaxing – even if it’s not a particularly big reward.

I find myself drawn more towards completing the emissary cache quests than, say, completing my weekly M+ keys or attempting Nighthold raiding.

Rather than a commentary on something, this post is more of something I’ve realised about myself lately and wanted to post to see if anyone feels the same way as I do?

Let me know below if you find yourself going back to a game for a specific reason, and not for the game as a whole.

“MMOom! I don’t wanna do anymore chores!”

“You’re a healer – you must be a girl!”

The title of this piece is, frighteningly enough, all to common for me – and probably many others – to hear.

In my last World of Warcraft guild I was often the target of flirtation from some of my male guild members while playing as one of the raid healers (I mean, fine I was playing a female character but c’mon dudes play females all the time!). Soon after I posted a little introduction in the guild forums as to who I was and a little about me the flirtation dropped instantly – with one even going so far as to message me a little bit awkwardly about the fact he just assumed I was a girl.

This trend of the assumption that girls are playing in the support role may stem from the fact that many games that feature some form of healing role typically have female characters in this role (highlighted in this interesting piece) or could potentially just be an assumption that women are only interested in playing these sorts of characters.

In this Lyte Byte, I’m going to take a nibble into this topic and hopefully open the discussion to others as to why this may be the case!

Continue reading ““You’re a healer – you must be a girl!””

“You’re a healer – you must be a girl!”

Misconceptions, and the Curious Case of the Gamer

Video gaming since finding its place in popular culture has seemed to always have a certain stereotype surrounding the type of people who class themselves ‘gamers’. I, myself, would call myself a gamer – and I would say I have been since I was able to steal the mouse and keyboard away from my Dad to get a few minutes of playing Diablo 2 back way in the early 2000’s. However, I feel – personally – that I don’t really fit into the stereotype that has been created within popular culture as to what a gamer is…

I’ve tried to break the stereotype (in my eyes) into four different categories:

Continue reading “Misconceptions, and the Curious Case of the Gamer”

Misconceptions, and the Curious Case of the Gamer